Zero Broken Variables.
Ship your game in 15+ languages.
AI that preserves every {0} \n [color=#FFF] in your files — keeps your glossary consistent across every line — and matches your game's tone in every language.
Active Debuffs on Your Localization
Every AI translation tool promises quality. None of them understand game localization files. Here's what breaks.
Variables get mangled into fullwidth characters. Your game engine parser crashes on import.
Without a glossary, AI translates the same game term differently every time. Players get confused.
Generic AI writes like an instruction manual. Your dark fantasy game reads like a Google Translate dump.
L10nGuard Buffs
Every debuff, countered.
Variables and tags are locked before translation and restored after — byte for byte.
Auto-glossary extracted, reviewed by you, enforced across every line.
Set your genre and tone. AI adapts — dark fantasy reads like dark fantasy.
of players skip store pages that aren't in their language
CSA Research, 29 countries
more Steam wishlists for localized pages vs. unlocalized
How To Market A Game
of Steam users browse in a non-English language
Steam 2024 data
driver of Steam store discovery — localization always boosts visibility
Valve / Steam Discovery
How It Works
No project setup. No learning curve. Three steps and you're shipping worldwide.
Upload Your File
Drag & drop your JSON, CSV, or .properties file. Pick your game engine. That's it.
// game_en.json — 500 entries
{
"greeting": "Welcome, {player_name}!",
"quest_01": "Defeat {0} enemies in {1}",
"item_heal": "[color=#4ADE80]Health Potion[/color]\n+50 HP",
...
}Configure & Fire
Pick target languages, choose your game's style, enter your email. Hit translate and walk away.
> Target: zh ja ko de fr es
> Style: Fantasy RPG
> Engine: Unity
> Email: dev@yourgame.com
[■■■■■■■■■■] Translating...Download & Ship
Get a ZIP with one translated file per language. Import directly into your engine. Zero errors.
translations/
├── game_zh.json ✅ 500/500 entries
├── game_ja.json ✅ 500/500 entries
├── game_ko.json ✅ 498/500 entries
│ ⚠ 2 [Needs Review]
├── game_de.json ✅ 500/500 entries
├── game_fr.json ✅ 500/500 entries
└── game_es.json ✅ 500/500 entriesNot a ChatGPT Wrapper
A 6-node pipeline purpose-built for game localization. Each step does one job right. Zero shortcuts.
Masks variables & tags
47 vars, 12 tags extracted
Extracts game terms
23 terms across 5 categories
Finds style references
15 examples from Zelda, BG3
Context-aware translation
500 entries, glossary-enforced
Verifies all variables
500/500 passed integrity check
Rebuilds original format
game_zh.json written
[1/6] Sanitizer: Extracted 47 variables, 12 rich text tags
[2/6] Glossary: Found 23 game terms (weapons: 8, items: 7, locations: 5, skills: 3)
[3/6] Retriever: Matched 15 references from Zelda: TotK, Baldur's Gate 3
[4/6] Translator: Translating 500 entries to zh... done (2m 13s)
[5/6] Validator: 500/500 entries passed variable check ✓
[6/6] Assembler: Writing game_zh.json... done
✨ Translation complete. File integrity: 100%
Pricing
500-entry game file, professional-grade translations. Compare your options.
Pricing based on a 500-entry localization file using Claude API. Actual cost depends on entry length and language pair.
Supported Formats
Upload your localization file in any common format. L10nGuard outputs the exact same format — ready to import.
{
"greeting": "Welcome, {player_name}!\\nPress [color=#FFD700]Start[/color]"
}
// Output: Unity JSON (Chinese)
{
"greeting": "欢迎,{player_name}!\\n按下 [color=#FFD700]开始[/color]"
}
// ✅ Same format. Same variables. Just import and ship.
FAQ
Ready to Ship Your Game
Worldwide?
Upload your localization file. Get professional translations in minutes. Variables intact. Terms consistent. Tone preserved. Guaranteed.
No account needed · First 100 entries free